Tales of Hyperia: The Crimson Knight

The Tales of Hyperia: The Crimson Knight demo has been updated! This still serves as an alpha build for the game. Please note that, while the gameplay and art is mostly finished, things are still subject to change between now and the final version of the game. This includes sprites, music, etc. While I did my best to eliminate bugs, spelling errors, etc., players may experience errors in the code or grammatical errors at this time. These types of errors do not reflect on the final quality of the product.

Feel free to reach out you find any bugs or errors. You can reach me at: Email

Above all, I hope you enjoy Tales of Hyperia: The Crimson Knight. Make sure to follow me on all the social medias (listed below) to keep up with current progress.

Thanks for playing!

Twitter: Tales of Hyperia

Instagram: Tales of Hyperia

YouTube: Hyp3rblue

Controls:

Move: [Arrow Keys]
Cancel: [X]
Interact: [Z]
Menu: [Shift]

Features:

  • Old-School retro JRPG-style gameplay.
  • Demo contains 2-3 hours of gameplay.
  • 16+ unique skills/magic to use.
  • Pseudo-Cutscenes.
  • Explore the beginning sections of Tales of Hyperia: The Crimson Knight.
  • Unlock most items from the game.
  • Fight 3 bosses and unlock an optional hidden boss.
  • Plenty of bad jokes and puns.
  • Tons of video game references.

What's New in Version V2:

  • I created a brand new font to replace the default GB Studio font. I also edited the font spacing so the font isn't as spaced out.
  • Fixed some spelling and grammatical errors that slipped through the cracks in demo V1.0. I also removed some of the superfluous text to reduce button presses/clicks.
  • The equipment menu is a lot more streamlined in this version. There's also an option to optimize a character's equipment from the menu as well as an option to equip newly acquired equipment once obtained. 
  • Each character has a new secondary skill to use in battle.

Content Warning:

  • Mild language.
  • May contain minimal cartoon, fantasy, or mild violence.
  • Crude humor (including bad puns).

What's next?

While I am happy with the improvements from V1.0 to V2.0, I'm continuing to make massive improvements. Keep in mind this is an unfinished product and I will release the final version of the demo sometime late 2024.

Credits:

Story, Assets, and Audio by:

            Jeremy Hill

 Concept Art and Design:

            Jeremy Hill

            Isaac Hill

            Benjamin Hill

 Tales of Hyperia: The Crimson Knight made in GB Studio

            Thanks to Chris Maltby and Co.


Updated 28 days ago
StatusReleased
PlatformsHTML5
Release date Sep 03, 2023
AuthorHyp3rblue
GenreRole Playing, Adventure
Made withGB Studio
Tags8-Bit, Game Boy, JRPG, Pixel Art, Retro, Story Rich, tales-of-hyperia, Top-Down, Top Down Adventure
Average sessionA few hours
LanguagesEnglish
InputsKeyboard

Development log

Comments

Log in with itch.io to leave a comment.

Fun, cute grahics too :)

Thanks!